Online Video Game User Expression Highlight Reel Patent
In 2018, Teatime Games, Inc. had a bold idea: why not make video game highlight videos based on user expressions?
Video game patent and lawsuit analysis, practical intellectual property information, and a searchable gaming patents database. By the lawyer nerds at KellDann.
In 2018, Teatime Games, Inc. had a bold idea: why not make video game highlight videos based on user expressions?
Beat Saber became a virtual reality mega-hit upon its full release in 2019. This is the patent that stemmed from its success.
For calibration, simulation, and ease of use in the early days of motion controls!
| Figure | Patent No. | Title | Assignee | Issue Date | |
|---|---|---|---|---|---|
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U.S. Design Pat. No. D1,010,008 U.S. Pat. App. No. 29/894,735 | Game Console Docking Station | Unknown assignee | June 13, 2023 | Patent Details |
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U.S. Pat. No. 11,850,504 U.S. Pat. App. No. 18/047,556 | PROCESS FOR THE ENHANCEMENT AND MODIFICATION OF A STOCK VIDEO GAME CONTROLLER | Unknown assignee | October 18, 2022 | Patent Details |
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U.S. Design Pat. No. D1,070,859 U.S. Pat. App. No. 29/984,518 | ELECTRONIC GAME CONSOLE | Unknown assignee | January 14, 2025 | Patent Details |
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U.S. Pat. No. 12,175,617 U.S. Pat. App. No. 17/956,874 | INFORMATION PROCESSING SYSTEM AND METHOD FOR JUDGING WHETHER TO ALLOW A MOBILE MEDIUM TO MOVE WITHIN A VIRTUAL SPACE | GREE, INC. | September 30, 2022 | Patent Details |
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U.S. Design Pat. No. D1,065,339 U.S. Pat. App. No. 29/901,802 | PROTECTIVE CASE FOR ELECTRONIC GAME CONSOLE | Shenzhen Guangyipeng Technology Co., Ltd. | September 6, 2023 | Patent Details |
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