Activision’s First-Person Limbs and Hand-Held Object Model Patent
The makers of Call of Duty never miss a chance to iterate on that classic first-person shooter hand.
Video game patent and lawsuit analysis, practical intellectual property information, and a searchable gaming patents database. By the lawyer nerds at KellDann.
The makers of Call of Duty never miss a chance to iterate on that classic first-person shooter hand.
Remember the plastic bongos that plugged into the GameCube to play those Donkey Kong-themed rhythm games? Well, have we got the patent for you...
Palworld 1.0 has launched while Nintendo and The Pokémon Company's pending patent claims against Pocketpair remain limited to earlier, pre-patch versions of the game.
A practical guide to the business and legal realities of making and releasing games, from IP to licensing and EULAs.
Deeper doctrinal and policy analysis covering game patents, AI and video games, player communities, and EULAs.
Analysis of video game decompilations, fair use, preservation, and rightsholder interests.
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