Konami’s Sensory Video Game Machine Patent
For calibration, simulation, and ease of use in the early days of motion controls!
Video game patent and lawsuit analysis, practical intellectual property information, and a searchable gaming patents database. By the lawyer nerds at KellDann.
For calibration, simulation, and ease of use in the early days of motion controls!
Ever wanted to get your zen AND your game on at once? Boy, have we got the thing for you...
The console that changed everything, patented.
| Figure | Patent No. | Title | Assignee | Issue Date | |
|---|---|---|---|---|---|
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U.S. Design Pat. No. D1,064,078 U.S. Pat. App. No. 29/887,071 | Game controller | Unknown assignee | March 16, 2023 | Patent Details |
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U.S. Pat. No. 11,992,771 U.S. Pat. App. No. 18/353,289 | SYSTEMS AND METHODS TO CORRELATE USER BEHAVIOR PATTERNS WITHIN AN ONLINE GAME WITH PSYCHOLOGICAL ATTRIBUTES OF USERS | Solsten, Inc. | July 17, 2023 | Patent Details |
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U.S. Pat. No. 12,303,793 U.S. Pat. App. No. 19/033,787 | MULTIPLAYER ONLINE GAME SYSTEM | RAPIDFIRE UNICORN LIMITED | January 22, 2025 | Patent Details |
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U.S. Pat. No. 12,090,400 U.S. Pat. App. No. 18/174,308 | ANTI-PEEK SYSTEM FOR VIDEO GAMES | Electronic Arts Inc. | February 24, 2023 | Patent Details |
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U.S. Design Pat. No. D1,041,565 U.S. Pat. App. No. 29/942,149 | Handheld game console | Unknown assignee | May 14, 2024 | Patent Details |
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