MMORPG

Patent Analysis

U.S. Patent No. 8,869,044: Relocating a user’s online presence across virtual rooms, servers, and worlds based on locations of friends and characters

U.S. Patent No. 8,869,044: Relocating a user’s online presence across virtual rooms, servers, and worlds based on locations of friends and characters Issued October 21, 2014 to Disney Enterprises Inc. Filed/Priority to…

8869044 and worlds based on locations of friends and characters Club Penguin Club Penguin Online
Patent Analysis

U.S. Patent No: 10,500,500: Massively single-playing online game

U.S. Patent No: 10,500,500: Massively single-playing online game Issued December 10, 2019 to Nintendo Co. Ltd Priority Date: February 2, 2010 Summary: U.S. Patent No. 10,500,500 (the ’500 Patent) relates to players…

10500500 Massively single-playing online game MMORPG MSO
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U.S. Patent no. 9,555,334: System and method for managing virtual worlds mapped to real locations in a mobile-enabled massively multiplayer online role playing game (MMORPG)

U.S. Patent no. 9,555,334: System and method for managing virtual worlds mapped to real locations in a mobile-enabled massively multiplayer online role playing game (MMORPG) Issued January 31, 2017 to Qualcomm Inc.…

9555334 Location based gaming mode MMORPG mobile devices
Patent Analysis

U.S. Patent No. 9,308,458: Automatic movement of player character in network game

U.S. Patent No. 9,308,458: Automatic movement of player character in network game Issued: April 12, 2016, To: Kabushiki Kaisha Square Enix Summary: The present invention relates to an autopilot mode in a…

9308458 Automatic movement of player character in network game Kabushiki Kaisha Square Enix MMORPG
Analysis

Dynamic and Nonliteral Elements Win Protection in Blizzard Copyright Suit

Dynamic and Nonliteral Elements Win Protection in Blizzard Copyright Suit MDY Industries, LLC v. Blizzard Entertainment, Inc. and Vivendi Games, Inc. 629 F.3d 928 (9th Cir. 2010) For those who followed our…

blizzard Botting copyright infringement DMCA