The ‘561 patent applies to networked games, like fantasy sports. A storage medium, such as a computer server, contains and maintains the rules of the game and character parameters, and also allows players to download certain game settings or components. The data on the server ensures consistent play experiences across multiple players.
A video gaming console and related network interfaces with a server computer hosting an online fantasy sports game. The video game machine acquires a fantasy team roster of the fantasy sport game over a network that includes the Internet and the video game console is programmed to create a video game team using at least a portion of the fantasy team roster. The video game team created is playable on the video game console.
1. A method performed by a computer server for updating a video game team roster in a sports video game played on a video game console, the computer server configured to communicate with a plurality of video game machines via a network connection that includes the Internet, the method performed by the computer server comprising the following acts: